Asian Server: 14:00 - 18：00 (UTC+8)
International Server: 7:00 - 11：00 (UTC+1)
Given the circumstances,the specific time may be changed.
- Change the weekly store to hot-selling store and change the refresh cycle from 7 days to 2 days.
- Optimize lighting mechanism and the lighting range will be adjusted to follow the main gun range in the game.
- Optimize the ICONS of sea items. Tactical skills, engines, and flags will now have separate ICONS.
- The mini-map triggered by casting skills will be automatically closed when prompt chat or item ring is triggered at the same time.
- When multiple players invite a same player to join a team, "reject" feedback will be given to non-consenting players.
- Fix the smoke bomb that has been cast, which will appear or disappear in the third party's view according to the lighting condition of the caster. Now you can see the smoke whether it's in the light range or not.
- Fix the problem that multiple barrel weapon shells created from the same position.
- Fix the problem of firing shells when the enemy hull is in the invisible range, while players cannot see the trajectory of the enemy shells when they are in the visible range.
- Fix a problem where a weapon cannot fire after reloading in a high packet loss.
If there are any BUGs or suggestions, please feel free to discuss in the STEAM discussion board. And you could send an email (email@example.com
) to us. Thanks for your support.
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Routine maintenance&update note on August 27th