Asian Server: 14:00 - 16：00 (UTC+8)
International Server: 7:00 - 9：00 (UTC+1)
Given the circumstances,the specific time may be changed.
1、New function：to rescue the drowned
In the squad mode，tanks will have two kinds of HP.One is called Living HP
while the other one is
.Living HP will lose when the ship get damage.And once the living HP gets empty，
the warship will get its drowning HP.The warship can get few living HP to continue fighting if
it is rescued before the drowning HP gets empty.But if not,the ship will totally sinks.
When drowning,the ship will get some debuff:mobility down,unable to fight,HP keep losing by a percentage,unable to pick or use any items,and unable to mark、communicate、equip or unload.Besides，the drowning ship will inherit all the debuff it had before and can still get damage by other ships and system.
By pressing the button “rescue” ，teamates can rescue each other and stop the lost of drowning HP within a certain range.
The warship rescuing will lose some mobility but can still move and fight.
2、Add a preview function for ranking.Now players can use it to know the distance between
their ranks and the rank they can get next rewards better.
3、Optimize the flag on ship’s tail.
4、Optimize the noise by ships’ moving.
5、Optimize the playing of bam in the third safe area.
6、Fix the bug that if players dont equip the torpedoes launcher the first time they picked it，there wont show the pre-aiming area of torpedoes when players unload the main gun and then equip it again.
7、Fix the bug that the crosshair of battleships may deviate after players do some specific operations.
8、Fix the bug that system will judge players escape if they have successfully matched to a game
but fail to get into the preparing room.Now the system wont judge it a escape.
If there are any BUGs or suggestions, please feel free to discuss in the STEAM discussion board. And you could send an email (firstname.lastname@example.org
) to us. Thanks for your support.
twitter : https://twitter.com/RWarship
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Update Notice of 9 July
Routine maintenance&update note on July 25th