Update Notice of 14 May

2019-05-10 18:01:07
Maintenance time:
Asia 14:00 – 16:00BJT
International 7:00 – 9:00 GMT
 
Updates:
1.Art Resource Update
2.Updated some ballistic material effects
3.Updated the particle effect of the shelling water spray
4.Updated the storm circle ice particle effect
5.The chat system cancels the integrated chat channel in the lobby and the battle, but retains and iterates the team and private chat function.
6.Added pre-war matching system mechanism in the team mode
7.The weapon module iterative update
1).Optimized the corresponding mechanism of the main gun
2).Optimized trajectory
3).Optimized torpedo drag effect
4).AI
Optimized the ballistic deviation of different warships
Optimized trajectory deviation of torpedo and main gun
8.Optimized the adaptation of the fire effect at different resolutions, supporting 21:9, 16:9, 16:10, 4:3
9.Hall UI related optimization
10.Optimized the display priority of the level prompt popup
11.Cancel the space button in the challenge mission interface and military order with the space bar and the enter key. 
12.Battle UI related optimization
13.The button that initializes torpedo firing status is displayed as scattering state by default
14.Optimized combat knapsack interface for drag and drop button operations with UI prompts
15.Added the remaining number of battlefields and the battle status displayed next to the nickname of the hall battleship
16.Optimized the volume of the main gun firing
If there are any bugs, comments or suggestions during the game, you could join our official QQ group (702352886) for feedback. Thanks for your support.

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Update Notice of 7 May

Update Notice of 21 May

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